﻿using Game;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using Engine;
using Engine.Graphics;

namespace Game
{
    public class 测试斧头 : AxeBlock
    {
        public const int Index = 745;
        public 测试斧头()
        : base(47, 21)
        { }

    }
}
